On the Joys & Challenges of developing the Elthos RPG & Mythos Machine, and other sundry RPG matters.
Monday, July 28, 2008
Analysis Mr Spock?
Well, with some (substantial) rework and coercing I now have what I consider to be a premium quality excel analysis of my combat system. It compares two equiped fighters and/or mystics (spell chanters, or clerics), and shows the average number of melees it would take, on average, for one to defeat the other. I'm using this to calibrate the variables that make up the Elthos Rules configuration. These include such things as 'Sheild Damage Absorption', 'Starting Life and Mystic Points Bonuses', and so on. Modifying these variables effects the total results of the system which I can now review with mathematical percision. Using this I have now been able to fine tune the system so that two average (requisites) 1st Level Fighters with Leather and Shield, using Medium sized weapons (normal swords), take approximately 6 melees on average to do each other in. The same two fighters at 2nd level take 8 melees, and so on. I can swap out weapons and armors and change requisites in the combat analyzer and see the effects across levels as well. My next goal is to automate the comparisons so that I can then compare two groups of opponents and get the average melees for one group to defeat the other. That should not take long to build. That piece, however, will be part of the Web Application and should prove useful to me as the GM when I want to build scenarios and ensure that the difficulty levels are not out of alignment with the skill level of the adventure groups entering the adventure. Yay!
This is now starting to get past the drudgery part, and into the FUN part! Superior! :)
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Elthos is my Art Form. Please add my Google profile to your circles.
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