Bug Fix - Deleting Things Issue
In the Mythos Machine "Things" are World building objects, such as weapons, armor, races, classes, cultures, etc.
There was an issue with the Things Deletion System where references to deleted Things remained with the Character, and when Armors, Equipment and Weapons were deleted Characters could still have them. While this was non-disruptive to the application in the sense that it didn't cause any errors, it did leave orphaned items where they didn't belong, and this had an effect on the quality of the underlying data, and also may have produced a few, albeit rare, cases of unexpected results for the Gamemasters. Now, once a Thing is deleted it is completely removed from the World in every aspect. Both the code and the data have been cleansed of orphans and where necessary missing data was replaced.
At this point the Mythos Machine will alter the Characters that have associations either by deleting them , or by assigning a new value from the World, such as when a Class or Race is deleted. In this case the first Thing in the list will be selected as a replacement. For example, if you have a Monk Class, and three Characters in your World are Monks, when you delete the Monk Class, the three Characters will be assigned to Thief instead.
A further step will be to provide the GM a list of those things that will be changed when the deletion is completed, in case they are not entirely aware of everything that might change. In addition, when something like the Race, or Class are changed, instead of selecting the first Thing in the list as a substitute, the GM will be given an option to change them to a specified Class. This piece will take some effort to construct, but it's not something that should take very long. A week of concerted effort will do the trick.
However, I am eager to get back to building the first Published World, and so I'm going to hustle that forward first. Priorities, priorities. The reason for this is that right now we don't have any Purchasable Worlds in the Marketplace for Free Marketplace GM's to try out. We need those. Obviously. So my goal now is to get content out there that people can check out. Then I will circle back around and continue the polishing effort.
Ok, that's the report for today. Meanwhile, have a listen to Tenkar's RPG Breakfast Club Podcast (ep 1) (note, Privacy Badger and similar blockers can inhibit you from seeing this embed to the podcast. If so, please take a hop over to the website here: Anchor FM RPG Breakfast Club Podcast...
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